#include "TollgateScene.h"
Scene* TollgateScene::createScene() {
	auto scene = Scene::create();
	auto layer = TollgateScene::create();
	scene->addChild(layer);
	return scene;
}
bool TollgateScene::init() {
	if (!Layer::init()) { return false; }

	TMXTiledMap* map = TMXTiledMap::create("testmap.tmx");

	this->addChild(map);
	return true;
}